Windheli is a one-button helicopter run through a drifting paper canyon — stacked matte-paper hills in teal and apricot, complete with visible cut edges and drop shadows. Gust zones push you sideways, and you can see them coming as white wind streaks across the sky and on the wind gauge: bank with them, or fight the headwind off. Score is pure distance in meters, and skimming the paper walls pays near-miss bonuses with a rising combo multiplier.
How to play
Hold SPACE (or ↑, W, Enter, click, or tap) to lift; release to sink. That's the only flight control.
Thread the gap between the two paper walls — touch either one and you crash, ending the run.
Watch the wind streaks and the WIND gauge: gust zones shove you sideways or up/down, so lean into them or hold against them.
Graze a wall without touching it for a +25 near-miss bonus; back-to-back skims chain the combo up to ×5.
Your score is the distance in meters; the best distance is saved between runs.