One startled ghost, one rooftop catapult, one open grave waiting at the end of a 12-shot round. The ghost is nearly weightless, so a flick of the wrist is never enough — drifting wind zones shove it sideways, chimney updrafts catch it and carry it over rooftops, and swinging chandeliers bat it off course mid-flight. Everything is drawn as pastel chalk on a slate blackboard, complete with chalk dust puffs and hand-lettered signs. Sink each shot in one stroke for "GHOST OF THE YEAR" and finish the round under a total par of 26.
How to play
Press click / tap (or Space / Enter) on the title screen to begin the round.
Press and drag the ghost away from the launch pad, then release to fling it — the ghost fires in the opposite direction of the drag, like a slingshot.
While dragging, yellow dots preview the flight path and a percentage ring shows launch power; the "drag the ghost & release" hint pulses on the pad.
Land the ghost in the glowing RIP grave to sink the shot; hitting the haunted house is a BONK and touching the ground first is GROUNDED.
Pink arrow zones are wind that pushes the ghost sideways; blue arrow columns are updrafts that lift it — use them to clear tall roofs.
Each shot allows up to 6 strokes before the round moves on; every stroke counts toward your total against par.
P or Escape pauses, R restarts the round; the end tally compares your total strokes against par 26.