Topple Town is a physics stacking game dressed in Memphis design: squiggle-patterned pastel banana-boards, sawn spheres, wedges and arches drop onto a permanently wobbling platform, and your job is to balance them into the tallest town ever built. Every 5 storeys the wind kicks in — gusts shove the tower sideways while the platform sways harder under it. Score counts storeys; the instant any piece touches the ground, the whole town topples in a shower of confetti triangles. Bold sans-serif counter, cream canvas, zero mercy.
How to play
Move the mouse (or a finger) to aim the next absurd shape; the arrow keys nudge the aim 26px at a time.
Click or press Space to drop; a dashed guide shows where the piece will land.
A piece counts as a storey once it settles still on the tower; the storey counter pops with each one.
Every 5 storeys the wind level rises (watch the arrows), adding sideways gusts and a wider platform sway.
If any piece touches the ground the town topples — the game is over and your tallest town is scored.
Press P or Esc to pause; Space or the buttons restart from the title and game-over cards.