Sokoban on thin ice: nothing here stops when you let go. Every push and every step keeps sliding until something gets in the way — a wall, a crate, the edge of the rink. Glide all three ice crates onto the frost-flowers, then bring yourself to a stop exactly on the exit pad to clear the level. Ten hand-verified flows get tighter one at a time, from an open sheet of ice to a maze of bumpers where a single extra centimetre ruins the plan. No timer and no lives: the only score is how few moves it took you.
How to play
Arrow keys (or W A S D) send you skating in that direction — you and any crate you push keep sliding until you hit something.
Push a crate by walking into it; the crate slides with you and stops only when it is blocked, so aim the bump, not the box.
Set all three crates on the glowing frost-flowers, then come to rest on the concentric exit pad yourself — stopping beside it does not count.
On a phone: swipe anywhere on the rink, or use the on-screen thumb pad.
Z (or Backspace) undoes the last slide, R restarts the level, P pauses, M toggles sound.
Each level reports its move count; clearing all ten shows your total moves.