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Hex Claim

strategy · 100 Little Games #44

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Hex Claim gameplay screenshot

The game

A watercolour campaign for the borderlands, painted wet-on-wet: azure washes against vermillion, every border a brush outline on paper. On your turn you claim one hex beside your banner, and an enemy hex cut off on every side flips to your colour. Win by driving an unbroken line of at least seven hexes between your two home edges — the northern march to the southern shore. The corner fords are burned, and the Vermillion AI plays a mean expansionist that races for its own edges and hounds yours.

How to play

PLAY ▶