You are one of 80 identical walkers, and the only thing that gives you away is moving differently from the crowd. Cross five colour-pop arenas — teal basin, coral tunnels, cobalt plaza, magenta grid, gold atrium — while the Seekers' translucent gaze cones sweep the floor. Walk with the flow and the suspicion eye stays green; move against it inside a cone and heat climbs until the Seeker makes you. Stutter, freeze behind bodies, mirror the herd, and leave like you belong.
How to play
Arrow keys (or drag on touch) move you through the arena; stop pressing to freeze in place.
While a gaze cone covers you, move with the local crowd flow (the eye reads BLENDED) or stand still — moving against the flow fills your suspicion meter.
Two NPC bodies between a Seeker's eye and you block sight entirely, so hide behind the herd.
Loitering in one spot for too long while the crowd keeps walking is also suspicious.
Reach the glowing exit door to clear the arena; three suspicion hits end the run. P / Esc pauses, tap to resume.