Bluff is a speakeasy memory duel for two players at one emerald-felt table. On your turn you pick two face-down cards and decide: flip them the honest way, or CLAIM a pair without turning a corner. The opponent then gets eight seconds to CHALLENGE the claim — catch a liar red-handed and they lose the turn while the honest caller takes a free look at any two cards; let it ride and the claim stands, true or not, because lies and memory both score. First to four pairs takes the room — brass corners, pinstriped card backs, one candle.
How to play
Both players share one screen, turn by turn: click two face-down cards on the 4×4 board.
Then choose FLIP THE TWO — a true match banks the pair and you keep the table; a miss passes the turn.
Or CLAIM THE PAIR — assert the match unseen. The opponent must click CHALLENGE! before the 8-second clock burns out, or the claim stands either way.
Caught bluffing: the cards are revealed face-up, the liar loses the turn, and the caller peeks at any two cards free before taking over.
Wrong accusation of a true claim: the claimer banks it and keeps rolling on a hot streak.
First to four pairs wins. Click only (mouse or touch); P or ESC pauses.