You die, the world rewinds, and your previous self keeps repeating your last run. In this VHS-flavoured time-clone platformer, the only weight heavy enough to hold a pressure plate and open a door is you — the you on tape. Six tracks layer up from one ghost to three, all wrapped in purple-and-teal scanlines, tracking-error tears, a rolling timecode and PLAY/REC/REW transport glyphs.
How to play
Arrow keys (or A/D/W/Space) move and jump your live self.
R rewinds: your run so far becomes a ghost that replays it. If the last moment of the take was standing on a plate, past you keeps holding it — the HUD labels it ■ PLATE.
A plate holds its linked door open only while a body stands on it. Use a ghost as the weight, then walk your live self through.
E discards the current take, Q pops the last ghost, P or Esc pauses.
Touching spikes or falling kills you: the tape auto-rewinds and the take is lost (ghosts you already laid survive). Reach the OUT portal on the far right to clear the track.
On phones the same controls appear as an on-screen thumb pad with REW and Q buttons.