The platformer world only exists in one hue at a time — and platforms you can land on only exist inside that colour. Space rotates the world's hue through a full spectrum, so platforms appear and disappear in a wave you can ride mid-jump. It's a duotone piece: the skyline silhouettes and your character persist while every filled surface phases in and out as the colour wheel turns. Six levels of increasingly demanding phase-rides, then an endless mode once you've mastered the spectrum.
How to play
Move with the arrow keys (or A/D) and jump with Up (or W) — click/tap anywhere or press Enter to start.
Press SPACE to rotate the world's hue by 60°. Platforms whose colour matches the active window become solid; everything else fades to a dashed ghost you fall straight through.
Press Space mid-jump to make the platform you're about to land on materialise under your feet — timing the flip is the whole game.
Reach the glowing goal beacon in each level; falling out of the world costs a fall and respawns you at the start of the level.
The HUD tracks the active hue, level, run time and falls. Clearing all six levels unlocks ENDLESS mode from the title screen.